/*
Material name GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_SHININESS
*/
Material BlackPlastic = Material ( Color( 0.0, 0.0, 0.0, 1.0), Color( 0.01, 0.01, 0.01, 1.0), Color( 0.50, 0.50, 0.50, 1.0), 32.0 );
Material BlackRubber = Material ( Color( 0.02, 0.02, 0.02, 1.0), Color( 0.01, 0.01, 0.01, 1.0), Color( 0.4, 0.4, 0.4, 1.0), 10.0 );
Material Brass = Material ( Color( 0.329412, 0.223529, 0.027451, 1.0), Color( 0.780392, 0.568627, 0.113725, 1.0), Color( 0.992157, 0.941176, 0.807843, 1.0), 27.8974 );
Material Bronze = Material ( Color( 0.2125, 0.1275, 0.054, 1.0), Color( 0.714, 0.4284, 0.18144, 1.0), Color( 0.393548, 0.271906, 0.166721, 1.0), 25.6 );
Material Chrome = Material ( Color( 0.25, 0.25, 0.25, 1.0), Color( 0.4, 0.4, 0.4, 1.0), Color( 0.774597, 0.774597, 0.774597, 1.0), 76.8 );
Material Copper = Material ( Color( 0.19125, 0.0735, 0.0225, 1.0), Color( 0.7038, 0.27048, 0.0828, 1.0), Color( 0.256777, 0.137622, 0.086014, 1.0), 12.8 );
Material Emerald = Material ( Color( 0.0215, 0.1745, 0.0215, 1.0), Color( 0.07568, 0.61424, 0.07568, 1.0), Color( 0.633, 0.727811, 0.633, 1.0), 76.8 );
Material Gold = Material ( Color( 0.24725, 0.1995, 0.0745, 1.0), Color( 0.75164, 0.60648, 0.22648, 1.0), Color( 0.628281, 0.555802, 0.366065, 1.0), 51.2 );
Material Jade = Material ( Color( 0.135, 0.2225, 0.1575, 1.0), Color( 0.54, 0.89, 0.63, 1.0), Color( 0.316228, 0.316228, 0.316228, 1.0), 12.8 );
Material Obsidian = Material ( Color( 0.05375, 0.05, 0.06625, 1.0), Color( 0.18275, 0.17, 0.22525, 1.0), Color( 0.332741, 0.328634, 0.346435, 1.0), 38.4 );
Material Pearl = Material ( Color( 0.25, 0.20725, 0.20725, 1.0), Color( 1.0, 0.829, 0.829, 1.0), Color( 0.296648, 0.296648, 0.296648, 1.0), 11.264 );
Material Pewter = Material ( Color( 0.105882, 0.058824, 0.113725, 1.0), Color( 0.427451, 0.470588, 0.541176, 1.0), Color( 0.333333, 0.333333, 0.521569, 1.0), 9.84615 );
Material Plastic = Material ( Color( 1.0, 1.0, 1.0, 1.0), Color( 0.5, 0.5, 0.5, 1.0), Color( 0.4, 0.4, 0.4, 1.0), 10.0 );
Material PolishedBronze = Material ( Color( 0.25, 0.148, 0.06475, 1.0), Color( 0.4, 0.2368, 0.1036, 1.0), Color( 0.774597, 0.458561, 0.200621, 1.0), 66.8 );
Material PolishedCopper = Material ( Color( 0.2295, 0.08825, 0.0275, 1.0), Color( 0.5508, 0.2118, 0.066, 1.0), Color( 0.580594, 0.223257, 0.0695701, 1.0), 51.2 );
Material PolishedGold = Material ( Color( 0.24725, 0.2245, 0.0645, 1.0), Color( 0.34615, 0.3143, 0.0903, 1.0), Color( 0.797357, 0.723991, 0.208006, 1.0), 83.2 );
Material PolishedGreen = Material ( Color( 0.0, 0.0, 0.0, 1.0), Color( 0.1, 0.35, 0.1, 1.0), Color( 0.45, 0.55, 0.45, 1.0), 50.0 );
Material PolishedRed = Material ( Color( 0.0, 0.0, 0.0, 1.0), Color( 0.5, 0.0, 0.0, 1.0), Color( 0.7, 0.6, 0.6, 1.0), 50.0 );
Material PolishedSilver = Material ( Color( 0.23125, 0.23125, 0.23125, 1.0), Color( 0.2775, 0.2775, 0.2775, 1.0), Color( 0.773911, 0.773911, 0.773911, 1.0), 89.6 );
Material Ruby = Material ( Color( 0.1745, 0.01175, 0.01175, 1.0), Color( 0.61424, 0.04136, 0.04136, 1.0), Color( 0.727811, 0.626959, 0.626959, 1.0), 56.8 );
Material Sapphire = Material ( Color( 0.01175, 0.01175, 0.1745, 1.0), Color( 0.04136, 0.04136, 0.61424, 1.0), Color( 0.626959, 0.626959, 0.727811, 1.0), 76.8 );
Material Silver = Material ( Color( 0.19225, 0.19225, 0.19225, 1.0), Color( 0.50754, 0.50754, 0.50754, 1.0), Color( 0.508273, 0.508273, 0.508273, 1.0), 51.2 );
Material Snow = Material ( Color( 1.0, 1.0, 1.0, 1.0), Color( 0.5, 0.5, 0.5, 1.0), Color( 0.4, 0.4, 0.4, 1.0), 10.0 );
Material Turquoise = Material ( Color( 0.1, 0.18725, 0.1745, 1.0), Color( 0.396, 0.74151, 0.69102, 1.0), Color( 0.297254, 0.30829, 0.306678, 0.8), 12.8 );